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Put the top on the white rook to make a platform to stand on. There’s a ghost of a lost child to your left, and a door to open on your right. The door to the right of this staircase requires a key, so head upstairs. Once you’re through, start making your way through the hallway until you hit a staircase. Grab the box of books by the bookshelf and move it near the door. She’ll stretch her head to find you, starting on the left side then right, but you can avoid her by moving around.Īfter jumping over the banister, she’ll head through the door. You’ll have to jump between these, but the second one will send some books toppling over. Then, jump onto the stack of books held together by ropes. Get ready to run and slide under the shelf ahead of you. This will send a book flying to the floor, which will catch her attention.
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Push it all the way to the right, then climb up onto the shelf and down onto the one in front of it. Drop down from the top shelf and make your way over to the ladder. You’re going to have to knock this next plank down to reach the vent, so do that quickly, then run before her head catches up to you.įollow the vents until you wind up in a library. Wait until her neck goes all the way back down, then start climbing up the knotted rope.įollow the plank to the left over to the next area, then follow the next plank. You’ll have to move a jar out of the way in order to fully cross the plank, so be prepared to run and hide in the next box ahead of you. Wait until her head goes back down all the way, then slowly make your way across to the other side. Start running across the plank next to you and hide in the box. Unfortunately, The Teacher’s down there and, even worse, she heard you. This will lead you into an area above the room with the file cabinets. Once you’re through, climb up the dresser and through the vent in the wall. Once he’s down, take the pipe over the door and smash a bigger hole in it to go through. Then, when he’s down, run and grab the pipe and smack him with it. So bring him out far enough to where he yanks back. However, he’ll notice your presence and immediately start coming after you. Here, you’ll find a bully wearing what looks like one of the Nome’s hats and scribbling with chalk. Once you’re out of the elevator, head through the door on the right. Her neck can only stretch so far, so run all the way to the elevator, use the key, and head up. Once she turns away from the entrance on the left, make a break for it. The best way to avoid her is to go behind her desk.
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You’ll pop out on the other side through a cupboard, and now you’ll have to sneak around her as she moves around. This will knock off the vent nearby, so grab the key and sneak through there. She’ll stretch out her neck and check out the room, but then she’ll leave and shut the door. Run and hide in the open box before The Teacher gets there. Start climbing it, but be prepared to jump off, as it’s going to come falling down. Once you’ve gotten into the room with the filing cabinets, you’ll notice the key on top of a book shelf.
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Crouch down and move from desk to desk while she’s facing the chalkboard. This is The Teacher’s classroom, so you’ll have to move quietly. Here, you’ll find an elevator that needs a key, so continue moving forward down the hall. Open the third locker here to find another ghost of a lost child. Then, climb up on the chair by the door and through the hole. You’ll encounter another bully in this room, but stick close to the wall here, as one of their own buckets will swing down and kill him. Smash him with it, then go through the door. Pick up the hammer next to it and move towards The Bully by the door. Head right down the hallway again and jump over the locker that fell on you. You’ll see them take her up a ladder, so now you have to find a way up there. Keep moving down the hallway, but The Bullies will trap you under a locker and take Six away! Once you’re out from under there, head left. Once it’s settled, climb out from under it, jump on top of it, and keep moving forward into the next room. Make sure to duck down while going near it, as a light will come swinging down towards you. While moving through this room, you’ll see a toy duck on the floor. Once it’s landed, climb on top of the locker that fell, then onto the ones on your right to head through that door. To get past this area, move quickly towards the toy at the end of the hallway, but turn and run away at the last second to avoid the locker. Navigate this one carefully, as The Bullies will try to crush you with a locker at the end. You’ll notice something at the end of the next hallway as well. Another bucket and some pots and pans will swing your way, so stick close to the wall on the other side of the lockers until they’re done swinging.
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